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189 lines
6.1 KiB
Python
189 lines
6.1 KiB
Python
import streamlit as st
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class Moon:
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def __init__(self, name, tier, inside_max_power, outside_max_power):
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self.name = name
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self.tier = tier
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self.inside_max_power = inside_max_power
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self.outside_max_power = outside_max_power
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class Creature:
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def __init__(self, name, nickname, power, max_spawns, hits_to_kill):
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self.name = name
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self.nickname = nickname
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self.power = power
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self.max_spawns = max_spawns
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self.hits_to_kill = hits_to_kill
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class Run:
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def __init__(self, moon):
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self.moon = moon
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self.inside_power = moon.inside_max_power
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self.outside_power = moon.outside_max_power
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def find_spawnlist(remaining_power: int, creatures: list[Creature]) -> list[str]:
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"""
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Given a run, return all possible spwns for location.
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:param remaining_power: The remaining power in the current location.
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:return: A list of all creatures that may still spawn.
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"""
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if remaining_power == 0:
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return None
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spawnable = sorted(
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[creature.name for creature in creatures if creature.power <= remaining_power]
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)
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if spawnable != []:
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return spawnable
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else:
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return None
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def main():
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st.set_page_config("Lethal Company Scouter", "🛰️")
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moons = [
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# Tier 1
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Moon("Experimentation", 1, 4, 8),
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Moon("Assurance", 1, 6, 8),
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Moon("Vow", 1, 7, 6),
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# Tier 2
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Moon("Offense", 2, 12, 12),
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Moon("March", 2, 14, 12),
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# Tier 3
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Moon("Rend", 3, 10, 6),
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Moon("Dine", 3, 15, 6),
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Moon("Titan", 3, 18, 7),
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]
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outside_creatures = [
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Creature("Baboon Hawk", None, 1, 15, 6),
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Creature("Circuit Bees", None, 1, 6, None),
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Creature("Eyeless Dog", None, 2, 8, 12),
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Creature("Forest Keeper", "Giant", 3, 3, None),
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Creature("Earth Leviathan", "Worm", 2, 3, None),
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# Hybrid
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Creature("Outside Ghost Girl ", None, 2, 1, None),
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Creature("Outside Masked", None, 1, 10, 4),
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]
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inside_creatures = [
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Creature("Bracken", "Freddy Fazbear", 3, 1, 6),
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Creature("Bunker Spider", None, 3, 1, 6),
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Creature("Coil Head", None, 1, 5, None),
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Creature("Hoarding Bug", "Yippee Bug", 1, 8, 3),
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Creature("Hygrodere", "Goo", 1, 2, None),
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Creature("Jester", None, 3, 1, None),
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Creature("Nutcracker", None, 1, 10, 5),
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Creature("Snare Flea", "Head. Bug.", 1, 4, 3),
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Creature("Spore Lizard", None, 1, 2, None),
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Creature("Thumper", None, 2, 4, 4),
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# Hybrid
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Creature("Inside Ghost Girl", None, 2, 1, None),
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Creature("Inside Masked", None, 1, 10, 4),
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]
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st.markdown("# :red[Lethal Company] Scouter")
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st.markdown(":rainbow[What does the scouter say about this moon's power level?]")
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moon = st.selectbox(
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"Moon",
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sorted(m.name for m in moons),
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placeholder="Moon! Pick a moon!",
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help="Pick your current moon.",
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)
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run = Run(next(m for m in moons if m.name is moon))
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st.markdown(f"## {run.moon.name} (Tier {run.moon.tier})")
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# Begin column layout
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left_column, right_column = st.columns(2)
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with left_column:
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st.markdown("### Outside")
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with st.form("outside"):
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for creature in outside_creatures:
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moon_max = min(
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creature.max_spawns, run.moon.outside_max_power // creature.power
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)
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if moon_max > 0:
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st.slider(
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creature.name,
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0,
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moon_max,
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key=creature.name,
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help=creature.nickname,
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)
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else:
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st.slider(
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creature.name,
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0,
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1,
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key=creature.name,
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help=creature.nickname,
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disabled=True,
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)
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run.outside_power = run.outside_power - st.session_state[creature.name]
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outside_submit = st.form_submit_button("Calculate")
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if outside_submit:
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st.info(f"Maximum power: {run.moon.outside_max_power}")
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if run.outside_power >= 0:
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st.warning(f"🌳 Outside power remaining: {run.outside_power}")
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st.write(find_spawnlist(run.outside_power, outside_creatures))
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else:
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st.error(
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f"Power level exceedes maximum possible for {run.moon.name}."
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)
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with right_column:
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st.markdown("### Inside")
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with st.form("inside"):
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for creature in inside_creatures:
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moon_max = min(
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creature.max_spawns, run.moon.inside_max_power // creature.power
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)
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if moon_max > 0:
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st.slider(
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creature.name,
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0,
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moon_max,
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key=creature.name,
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help=creature.nickname,
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)
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else:
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st.slider(
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creature.name,
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0,
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1,
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key=creature.name,
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help=creature.nickname,
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disabled=True,
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)
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run.inside_power = run.inside_power - st.session_state[creature.name]
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inside_submit = st.form_submit_button("Calculate")
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if inside_submit:
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st.info(f"Maximum power: {run.moon.inside_max_power}")
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if run.inside_power >= 0:
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st.warning(f"🏭 Inside power remaining: {run.inside_power}")
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st.write(find_spawnlist(run.inside_power, inside_creatures))
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else:
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st.error(
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f"Power level exceedes maximum possible for {run.moon.name}."
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)
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if __name__ == "__main__":
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main()
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