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Refactor Run class
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parent
31730b8406
commit
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1 changed files with 6 additions and 10 deletions
16
app.py
16
app.py
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@ -22,8 +22,8 @@ class Creature:
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class Run:
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class Run:
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def __init__(self, moon):
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def __init__(self, moon):
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self.moon = moon
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self.moon = moon
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self.inside_power_level = moon.inside_max_power
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self.inside_power = moon.inside_max_power
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self.outside_power_level = moon.outside_max_power
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self.outside_power = moon.outside_max_power
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def main():
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def main():
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@ -81,7 +81,6 @@ def main():
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for creature in chain(outside_creatures, inside_creatures):
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for creature in chain(outside_creatures, inside_creatures):
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st.session_state[creature.name] = 0
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st.session_state[creature.name] = 0
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st.markdown(f"## {run.moon.name} (Tier {run.moon.tier})")
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st.markdown(f"## {run.moon.name} (Tier {run.moon.tier})")
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column_1, column_2 = st.columns(2)
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column_1, column_2 = st.columns(2)
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@ -91,29 +90,26 @@ def main():
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for creature in outside_creatures:
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for creature in outside_creatures:
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hold = st.session_state[creature.name]
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hold = st.session_state[creature.name]
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moon_max = min(creature.max_spawns, run.outside_power_level // creature.power)
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moon_max = min(creature.max_spawns, run.outside_power // creature.power)
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if moon_max > 0:
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if moon_max > 0:
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st.slider(creature.name, 0, moon_max, key=creature.name, help=creature.nickname)
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st.slider(creature.name, 0, moon_max, key=creature.name, help=creature.nickname)
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else:
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else:
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st.slider(creature.name, 0, 1, key=creature.name, help=creature.nickname, disabled=True)
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st.slider(creature.name, 0, 1, key=creature.name, help=creature.nickname, disabled=True)
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run.outside_power_level = run.outside_power_level - st.session_state[creature.name]
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run.outside_power = run.outside_power - st.session_state[creature.name]
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with column_2:
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with column_2:
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st.markdown('### Inside')
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st.markdown('### Inside')
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st.info(f"Maximum power: {run.moon.inside_max_power}")
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st.info(f"Maximum power: {run.moon.inside_max_power}")
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for creature in inside_creatures:
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for creature in inside_creatures:
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moon_max = min(creature.max_spawns, run.inside_power_level // creature.power)
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moon_max = min(creature.max_spawns, run.inside_power // creature.power)
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if moon_max > 0:
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if moon_max > 0:
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st.slider(creature.name, 0, moon_max, key=creature.name, help=creature.nickname)
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st.slider(creature.name, 0, moon_max, key=creature.name, help=creature.nickname)
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else:
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else:
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st.slider(creature.name, 0, 1, key=creature.name, help=creature.nickname, disabled=True)
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st.slider(creature.name, 0, 1, key=creature.name, help=creature.nickname, disabled=True)
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run.inside_power_level = run.inside_power_level - st.session_state[creature.name]
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run.inside_power = run.inside_power - st.session_state[creature.name]
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# https://docs.streamlit.io/library/api-reference/session-state
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# https://docs.streamlit.io/library/api-reference/session-state
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